- Employed bees phase - search for dimension
- Onlooker bees phase - search the area where the place that employee point to,exploitation, search the area
- Scout bees phase - random search , exploration for more diversity prevents local minimum
แสดงบทความที่มีป้ายกำกับ computer intelligence แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ computer intelligence แสดงบทความทั้งหมด
วันจันทร์ที่ 10 พฤศจิกายน พ.ศ. 2557
Computer Intelligence by Pro.Chu
Artificial Bee colony (ABC)
ป้ายกำกับ:
ABC,
algorithm,
CI,
computer intelligence
วันอังคารที่ 4 พฤศจิกายน พ.ศ. 2557
Computer Intelligence by Pro.Chu
So today I have take my computer intelligence class again haha
now I am studying about an Artificial Neuron Network (ANN)
so an ann is a layered network of artificial neurons the common properties are:
now I am studying about an Artificial Neuron Network (ANN)
so an ann is a layered network of artificial neurons the common properties are:
- directed graph (with or without cycles)
- nodes are(primitive) computing devices(call neurons)
- edges carry (weighted) information - called weights
Inside of a neural network
- the interconnection pattern of the neurons or the ANN architecture
- The learning process for updating weights of the interconnection
- The activation function of each neuron that converts a neuron's inputs into its outputs
Supervise learning
- Supply the network with inputs and the desired output the weight are modified
Unsupervised
- Only supply inputs
- The neural network adjusts its own weights so that similar inputs cause similar outputs
- The system is supposed to discovery statistically salient features of the input population
ป้ายกำกับ:
ann,
artificial neuron network,
CI,
computer intelligence,
edge,
node
วันอังคารที่ 28 ตุลาคม พ.ศ. 2557
Computer Intelligence Ant colony by Pro.Chu
Ant colony optimize (ACO)
Inherent features
ACO for the traveling salesman problem
Inherent features
- Inherent parallelism
- Stochastic nature
- Adaptivity
- use of feedback
- Autocatalytic in nature
Double bridge experiments: different lengths - the majority ant go though the short path
p1 = (m1+k)^h /(m1+k)^h + (m2+k)^h
p2=1-p1
Basic ideal of ACO
- inspired by the food foraging behavior of ants
- Ants are agents that: - move along between nodes in a graph
- They choose where to go based on pheromone strength (and maybe other things)
- An ant's path represents a specific candidate solution.
- When an ant has finished a solution, pheromone is laid on its path, according to quality of solution.
- This pheromone trail affects behavior of other ants, and this is called 'stigmergy' -a communication method amongst ants
How to implement in program
- Ants: Simple computer agents
- Move ant: Pick next component in the construction of solution
- Trace: Pheromone, delta thor ^k where i,j a global type of infomation
- Memory: mk or tabu k
Genetic ACO algorithm
- Initialize
- repeat // called each iteration
- each ant is positioned on the initial node
- repeat // called each step
- Each ant applied a state transition rule
- Apply the pheromone local update rule // optional
- until all ants have build a complete solution
- apply a local search procedure // optional
- Apply a pheromone global update rule
- until any stopping criterion is met
- Return the best route
- TSP is a metaphor problem for the ant colony
- Is is one of the most studied NP-hard* problems in the combinatorial optimization
- It is easy to explain. So that the algorithm behavior is not obscured by too many technicalities.
*Np-hard are at least as hard as the hardest problems in NP, which can be solved with Non-deterministic Turing machine in Polynomial time.
Ant Colony Optimization (ACO) for TSP
- Each edge is associated a static value based on the edge-cost n(i,j) = 1/Li,j , heuristic information indicating a chance or likeliness to move from node i to j
Well see you again, @MySimpleDiary my note story teller
ป้ายกำกับ:
ACO,
algorithm,
ant colony,
computer intelligence,
Genetic
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